Navy system shock 28/28/2023 You could always just be a weirdo and stick with the wrench, which would be odd considering all the military grade munitions lying around everywhere. There is a huuuuuuge surplus of ammo once you get aboard the Rickenbacker followed by a huuuuuuge drop off once you get to. With standard weapons you will be swimming in psi-hypos by the end of the game. System Shock 2 - OSA characters and Psionic abilities guide. The game is full of hidden supplies that are only accessible with Psi-Pull, and the standard Psi-blast is a great fallback weapon if you ever run out of shells or bullets. Especially invest a few modules into Psi as early as possible for the Psi-Pull power and the basic Cryoshot (or whatever it's called). Conserve bullet ammo until you max out Standard Weaps and grab that assault rifle, baby. Like seriously I didn't know you could do that. As for hacking turrets and cameras, I have played through the game four or five times over the years and this is the first I'm hearing of it. It will also get you through certain doors and forcefields. Otherwise you will spend your whole life wondering what kind of treasure awaited you in that locked crate. Or is the amount of cyber modules given the same for each class? No matter what route you go you should invest in hacking. I would assume with a hacking character you can get all those extra cyber modules. also, normal difficulty is recommended, hard might be too harsh for a first run, and easy is for kids and grandmas. JCD-Bionicman: So, is Navy the omni class then? 1 ps47.3dfx 9:54am a newbie friendly game start would be marine, the leftmost career choice each time, and upgrade maintenance and hack to (at least) 2 asap.
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